Sound Design

During my sophmore year of college I took a sound design course which challenged me to make audio in ways I hadn't considered before. Since then I have become obsessed with sound design for video games and interactive applications. My goal is to pursue a career where I can design sound for video games and expand my aural horizons.

GUI and HUD Sounds

  • Spawn Message
  • Go Back
  • Place Object
  • Next Page
  • Confirm and Change Screen
  • Go Back
  • Pop
  • Gain Pickup
  • Select
  • Gain Health
  • Pause Game
  • Touch Select
  • Open
  • Go to Home Screen
  • Skip Screen
  • Go to Main Menu


  • Custom SMS tones for iPhone

  • Send Chat Message.
  • Receive Chat Message
  • Unlock Phone
  • Lock Phone
  • Send Email
  • Receive Email
  • Interrupt Application Alert
  • Text Message Received
  • Power on iPhone
  • Easy Listening Ringtone
  • Easy Listening Ringtone #2
  • Loud Environment Ringtone/Alarm Tone
  • Loud Environment Ringtone/Alarm Tone #2
  • Music Podcast

    A podcast edited together of field interviews, studio voice overs, and local music done to show the diversity of the mediums that music comes in and to promote local music stores.

  • Digital vs. Analog Music in Bloomington - A Podcast
  • Simple Space Shooter

    I designed the eigentone and sound effects for this game for a class project in Flash.

    Simple Space Shooter



    Custom SMS tones for iPhone

    Soundscapes

  • Jack the Ripper Londontown Soundscape
  • Abandoned Spaceship
  • Exploring the Matrix
  • Storm in Alien Waters
  • Insane Asylum Member Escape
  • Other Projects

  • Field Recording of Heavy Rain
  • Robot/Computer System Shutting Down
  • Future Device Startup Sound
  • One interesting class project was to design the sound for some Optimus commercial spots.

    Londontown Audio

    Once I clear it with the executive producer, I will put all the sound effects we have recorded for Londontown on here.